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DOOM II RPG is a follow-up in the style of the Wolfenstein RPG, chronologically set before the events in DOOM RPG. Thanks to secret experiments, the various UAC Bases on Mars, the Moon, Earth and wherever else the cooperation has set foot have experienced incidents involving demons. A team of soldiers including a scientist are sent to Tycho Station on the Moon to investigate. But right at the start, the team is separated and the player is left behind alone to find his way through the station and even Hell itself in order to find and destroy the source of all the problems.

Tags: Real-time combat, Sci-fi  

Platforms: BlackBerry, BREW, iOS, J2ME  

Year: 2009

DOOM comes to mobile devices as a first-person turn-based role playing game, co-developed by John Carmack. It incorporates many elements of the original game, but was designed with the limitations of the platform in mind. Instead of giving complete freedom, you move in steps and turn by 90 degrees. You can move as fast as you want, but when a monster appears, the game becomes completely turn-based, both for movement and attacks.

Tags: Sci-fi, Turn-based combat  

Platforms: BlackBerry, BREW, J2ME  

Year: 2005

Captured by the Axis military, Sgt. B.J. Blazkowicz must escape and defeat the Paranormal Division to save the world from the grip of evil. Within the walls of the infamous Castle Wolfenstein lies secrets of diabolical genetic research and weapons. Using variety of weapons, wits, and chickens Sgt. Blazkowicz will meet the enemy head-on, emancipate the prisoners and bring the Axis to its knees.

Tags: Contemporary, Real-time combat  

Platforms: BlackBerry, BREW, iOS, J2ME  

Year: 2008


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