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Dungeon Ward is a grid-based dungeon crawler mixed with an action RPG from an unusual 3rd person perspective. It focuses on real-time combat, looting, RPG character building, questing and boss fights.
Character building It takes the best from the action RPG games (level up character, items, stats, skill trees, city with shops, quests, bosses etc.) to the traditional dungeon crawler setting.
Unique classes Play as a mighty Warden, shapeshifting Ranger or elemental Mage. Invest talent points to learn new skills such as spell reflection, lightning arrow or werewolf transformation. Learn passive talents or just increase stats to create exactly the character build you like.
Procedural hand-made dungeons Dungeon Ward RPG features 3D procedural dungeons from hand-made parts with unique boss rooms, deadly traps, teleports and story quests.
Offline play, no forced monetization This RPG offline game can be completely played offline (without internet) and doesn't force monetization as everything is possible to buy via ingame currencies which are obtainable also by playing.
Grid-based controls, 3rd person camera The grid-based controls are similar to old-school dungeon crawler games from 90s where similar rpg offline games where known also as blobber or gridder. That means 90 degree turning, movement on a grid. It features not only button controls but also joystick.
Actively developed, Localized Dungeon Ward is in active development by a czech solo developer. The game is localized to: English (EN), Czech (CZ), Slovak (SK), German (DE). Future languages will be added with the help of the RPG games community. No wifi needed.