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Buck Rogers: Matrix Cubed

Platforms: MS-DOS   Developer: Strategic Simulations Inc.   Publisher: Strategic Simulations Inc.   Franchise: Gold Box   Year: 1992   Tags: Dungeons & Dragons, Gold Box, Sci-fi, Turn-based combat  


A great futuristic RPG game from the Strategic Simulations and part of the Gold Box series. Under the leadership of the famous Buck Rogers, you team must now embark on a mission of salvation. This adventure takes your team to the furthest reaches of civilized space and far beyond. To save the Earth, you will face many dangers, fight countless enemies or overcome the distrust of mysterious alien cultures. The help can come from the unexpected directions and in unexpected forms, but never stop trust yourself. In the ultimate end, you must outwit to survive this perilous mission. The story is somewhat more intriguing. There is a new Sun King and he is trying to unite all races in peaceful coexistence. As nice as that idea seems, it does not appeal to everybody, so there are forces at large that wish to prevent it from happening. You are assigned to baby-sit the king and make sure he’s safe and you naturally try to do your job as well as you can. To conclude this brief plot introduction I’ll just leave you with some malicious thoughts that immediately popped into my mind when I started playing this game. Should we really trust the king? Is he trying to secure peace or supremacy of one race only? Who could be plotting against the peace and why? Do they have good reasons for it? This game is a sequel to Countdown to Doomsday and in the fine RPG tradition you can import the characters from the previous part into this game and continue your grand adventure, or you can start out new (which slows the game down somewhat as you need to gather experience).


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